Virtual Park
WHAT IS A VIRTUAL PARK?
Virtual Park is a platform for the development of the virtual reality industry in the global market.
Thanks to the technological solutions of Virtual Park, we will present users with new opportunities to interact with the virtual world, identifying development trends in this industry. With the help of tokens, we intend to bring virtual reality to a new level of sensations and possibilities, as well as to make the technology more accessible.
VR tokens
VR tokens are the foundation of the entire platform and will be released on the Blochchain platform in accordance with the ERC-20 standard. VR Token, released as part of the distribution, has a utility function and will be a means of conveying value within the platform. Virtual reality tokens can be used as a means of paying for the purchase of games and modules developed by VR, both with virtual parks having a franchise and regular users. Payment with tokens will allow the buyer to get a 15% discount.
Our community
Not only technologies are developed, but also people who use these technologies. Those who are already involved in the new blockchain economy will change the world tomorrow and bring with them millions and billions of people. These people are the future engine of progress. Our project simplifies the mechanisms of interaction between people and the virtual world, which allows more and more people to use various services in the field of virtual reality. We open for our customers easy and convenient access to the best VR market practices embodied in the Virtual Park project through tokens.
Our smart contract
The basis for developing our smart contract is the openzeppelin.org library, which provides a standard for the reliability and security of executable code worldwide. VR is a limited-capacity ERC-20 token.
Virtual Park is a platform for the development of the virtual reality industry in the global market.
Thanks to the technological solutions of Virtual Park, we will present users with new opportunities to interact with the virtual world, identifying development trends in this industry. With the help of tokens, we intend to bring virtual reality to a new level of sensations and possibilities, as well as to make the technology more accessible.
VR tokens
VR tokens are the foundation of the entire platform and will be released on the Blochchain platform in accordance with the ERC-20 standard. VR Token, released as part of the distribution, has a utility function and will be a means of conveying value within the platform. Virtual reality tokens can be used as a means of paying for the purchase of games and modules developed by VR, both with virtual parks having a franchise and regular users. Payment with tokens will allow the buyer to get a 15% discount.
Our community
Not only technologies are developed, but also people who use these technologies. Those who are already involved in the new blockchain economy will change the world tomorrow and bring with them millions and billions of people. These people are the future engine of progress. Our project simplifies the mechanisms of interaction between people and the virtual world, which allows more and more people to use various services in the field of virtual reality. We open for our customers easy and convenient access to the best VR market practices embodied in the Virtual Park project through tokens.
Our smart contract
The basis for developing our smart contract is the openzeppelin.org library, which provides a standard for the reliability and security of executable code worldwide. VR is a limited-capacity ERC-20 token.
How does it work?
For developers
Access to SDK
Integration into the infrastructure of the Virtual Park
VR Lab: the ability to realize your product
VR Marketplace
Franchise Bonuses
For developers
Access to SDK
Integration into the infrastructure of the Virtual Park
VR Lab: the ability to realize your product
VR Marketplace
Franchise Bonuses
- Payment of VR applications in Virtual Park tokens
- 15% discount when paying for applications in virtual tokens
- 10% discount on franchise purchases
- 10% discount to visitors of virtual parks when paying with virtual tokens
Virtual parks and VR-applications
Marketplace with a large selection of applications for virtual parks.
Entertaining, marketing, educational VR applications
VR games for different age groups and business audiences
Competitive advantages of Virtual Park
Our body management system
Our main technological advantage is the body management system, which allows you to track all the actions of players in the intellectual space. This technology provides a competitive advantage over existing projects.
The value of the Virtual Park platform
The value of the Virtual Park platform and the digital assets of the project's VR tokens depends on the growth in the number of active participants in the system. Thus, the main task after the launch of the platform will be its popularization among the community of developers and techies.
Marketplace with a large selection of applications for virtual parks.
Entertaining, marketing, educational VR applications
VR games for different age groups and business audiences
Competitive advantages of Virtual Park
Our body management system
Our main technological advantage is the body management system, which allows you to track all the actions of players in the intellectual space. This technology provides a competitive advantage over existing projects.
The value of the Virtual Park platform
The value of the Virtual Park platform and the digital assets of the project's VR tokens depends on the growth in the number of active participants in the system. Thus, the main task after the launch of the platform will be its popularization among the community of developers and techies.
Our virtual parks
Each virtual game park is designed for an unlimited amount of content that visitors can choose. This content can be both game and educational.
VR Market
The VR application repository allows developers to host and implement their applications in a shared repository for all virtual parks and users.
Each virtual game park is designed for an unlimited amount of content that visitors can choose. This content can be both game and educational.
VR Market
The VR application repository allows developers to host and implement their applications in a shared repository for all virtual parks and users.
- VR Universal App Store
- Support and product updates from the developer
- VR payment module
- Full integration of applications with virtual parks and body tracking system
Tokensale
symbol token: VR
Home sales token: 4/17/2019
End of selling token: 5/29/2019
Badges for sale: 3 900 000
Price tokens: $ 1
Specifications: ERC-20
Soft cap: 800 000.
Hard cap: three million dollars
Duration of sale: 42 days.
PRIVATE SELLING 04/17/2019:
29.05.2019
30% bonus
Soft hat: $ 800,000
Tight cap: $ 3,000,000
PRE ICO
06.24.2019-10.08.2019
20% Bonus
Soft hat: 1,800,000 dollars
Hard cap: $ 7,500,000
symbol token: VR
Home sales token: 4/17/2019
End of selling token: 5/29/2019
Badges for sale: 3 900 000
Price tokens: $ 1
Specifications: ERC-20
Soft cap: 800 000.
Hard cap: three million dollars
Duration of sale: 42 days.
PRIVATE SELLING 04/17/2019:
29.05.2019
30% bonus
Soft hat: $ 800,000
Tight cap: $ 3,000,000
PRE ICO
06.24.2019-10.08.2019
20% Bonus
Soft hat: 1,800,000 dollars
Hard cap: $ 7,500,000
STAGE 1
08.24.2019-10.10.2019
15% Bonus
Soft cap:
8,400,000 dollars Hard cap: $ 25,000,000
STAGE 2
24.10.2019-26.12.2019
10% Bonus
Soft cap: $ 17,000,000
Hard cap: $ 50 000 000
STAGE 3
24.01.2020-17.04.2020
5% Bonus
Soft hat: $ 22,000,000
Hard cap: $
64,500,000 Road map
2016 - 4th quarter
Foundation of the company Virtual park
Development of body tracking and motion capture technology
Development and creation of the first alpha -version of body suit
Developing a camera system for tracking body position in space
Integration of Leap Motion and writing hand-gripping software
2017 - Q1
Building system
First test of a test suit with synchronization of motion-capture cameras VR
Stable software development
Assembling and testing the first full version of the platform
Optimizing spatial position reading algorithms
2017 - Q2
Building the system
Presentation the first technology company to investors and the first round of attracting investments
Development of VR-applications and start working on the SDK
Re t stirovanie and debugging tracking systems
Developing interactive weapons for virtual games and interactive objects
2017 - Q3
Studying the needs of the VR market
Analysis of business needs and target audience of virtual reality
Own investments to create a test version of the Virtual Park ecosystem
Launching the first platform in test mode
Setting up the body control system
Design project of the platform and forming a strategy for entering the open market platform
2017 - 4th quarter
Early version
Presentation of third-party developers SDK
Engaging the second round of investment in the project
Introduction of the project with users in open areas
Res Botko software to extend the functionality of virtual Parks
Overview of technology and positioning the platform in the open market
PR and marketing outdoor areas
2018 - Q1-Q4
Preparations for the distribution of tokens
Preparation use blokcheyn networks in the ecosystem of the Virtual Park
Begin work on the rules of the project Virtual Park
Attraction consultants
Awareness Project with potential investors
Development Company to raise funds
Overview of technology and positioning platform
Developing the media plan and marketing research
Registration of a virtual park in the UK
2019 - Q1
Distribution of virtual tokens
Presentation of the Virtua project l Park Open Market
Virtual Park Marketing Campaign
Start attracting capital to scale the project to the global
Road Show market in Asia and Europe
Distribution of virtual tokens
Summing up and drawing up building standards
2019 - 2 quarter
Payment in the VR Token blockchain
Building the first virtual parks after distributing tokens
Developing a trading platform for VR applications for VR Market
2019 - Q3-Q4
Effective promotion and integration.
Development of an API for integration with Virtual Park applications. The
second stage of the construction of parks in the USA.
Summarizing and a public report.
Localization of platforms. we are in additional languages.
Starting the blockchain network and introducing a VR token into circulation.
08.24.2019-10.10.2019
15% Bonus
Soft cap:
8,400,000 dollars Hard cap: $ 25,000,000
STAGE 2
24.10.2019-26.12.2019
10% Bonus
Soft cap: $ 17,000,000
Hard cap: $ 50 000 000
STAGE 3
24.01.2020-17.04.2020
5% Bonus
Soft hat: $ 22,000,000
Hard cap: $
64,500,000 Road map
2016 - 4th quarter
Foundation of the company Virtual park
Development of body tracking and motion capture technology
Development and creation of the first alpha -version of body suit
Developing a camera system for tracking body position in space
Integration of Leap Motion and writing hand-gripping software
2017 - Q1
Building system
First test of a test suit with synchronization of motion-capture cameras VR
Stable software development
Assembling and testing the first full version of the platform
Optimizing spatial position reading algorithms
2017 - Q2
Building the system
Presentation the first technology company to investors and the first round of attracting investments
Development of VR-applications and start working on the SDK
Re t stirovanie and debugging tracking systems
Developing interactive weapons for virtual games and interactive objects
2017 - Q3
Studying the needs of the VR market
Analysis of business needs and target audience of virtual reality
Own investments to create a test version of the Virtual Park ecosystem
Launching the first platform in test mode
Setting up the body control system
Design project of the platform and forming a strategy for entering the open market platform
2017 - 4th quarter
Early version
Presentation of third-party developers SDK
Engaging the second round of investment in the project
Introduction of the project with users in open areas
Res Botko software to extend the functionality of virtual Parks
Overview of technology and positioning the platform in the open market
PR and marketing outdoor areas
2018 - Q1-Q4
Preparations for the distribution of tokens
Preparation use blokcheyn networks in the ecosystem of the Virtual Park
Begin work on the rules of the project Virtual Park
Attraction consultants
Awareness Project with potential investors
Development Company to raise funds
Overview of technology and positioning platform
Developing the media plan and marketing research
Registration of a virtual park in the UK
2019 - Q1
Distribution of virtual tokens
Presentation of the Virtua project l Park Open Market
Virtual Park Marketing Campaign
Start attracting capital to scale the project to the global
Road Show market in Asia and Europe
Distribution of virtual tokens
Summing up and drawing up building standards
2019 - 2 quarter
Payment in the VR Token blockchain
Building the first virtual parks after distributing tokens
Developing a trading platform for VR applications for VR Market
2019 - Q3-Q4
Effective promotion and integration.
Development of an API for integration with Virtual Park applications. The
second stage of the construction of parks in the USA.
Summarizing and a public report.
Localization of platforms. we are in additional languages.
Starting the blockchain network and introducing a VR token into circulation.
team
Kirill Granev: CEO
Managing Partner of the Custodian Foundation. Monoreto Pte LTD CEO. Kirill is the leader of the Virtual Park project and believes in the popularization of VR / AR technologies. Entrepreneur. An expert in blockchain technology and management of tokens.
German Molchanov: CCO
Entrepreneur 2015 according to the Russian Economic University. Plekhanov. Herman is the director of strategic development for the Virtual Park.
Katarina Stabredova: PR Director
Katarina is an expert in the field of PR and marketing projects in Europe, Russia and the CIS countries. Prior to entering the ICO market, she worked with the largest cosmetic brands and Russian pop stars. The organizer of the Russian fashion days. She knows this market from the inside and, thanks to many years of experience, copes with any task.
Andrei Vinnikov: Frontend Developer
Lead interface developer with experience in creating high-load systems. Data Protection and Cloud Expert.
Yuri Lavrousen : Full Stack Developer
An interdisciplinary cloud application developer with experience in developing educational platforms.
Dmitry Turovets : Promotional Consultant
Project promotion specialist, an active participant in the Virtual Park project. Participant of the largest media projects on PR campaigns: quests of Russian Railways, Metro, Mediainform and Claustrophobia. He has valuable experience in brand promotion for over 5 years. In VR Park, he is a strategic planner.
Andrei Gillich: UX / UI Developer
The developer of modern UX / UI interfaces specializing in three-dimensional graphics for virtual spaces and games! He has been working in this field for more than 10 years. In the Virtual Park holds the position of a graphic designer.
Mikhail Gerasimov: technical consultant
IT specialist who organizes commissioning works with active virtual spaces with more than 8 years of experience! From the earliest times, he witnessed the development of the virtual reality industry in Russia. He is one of the first technical engineers to promote this line of business.
Alena Ivanova: Editor-in-
Chief Editor - in-Chief, an expert in working with social networks for more than 5 years, speaks excellent English. Alena is involved in the VR / AR technology industry, as she is confident that this direction will be actively developed over the next 10 years.
Oksana Tovstoles: Partner Manager
The main manager of our project. Processes all relevant documentation and helps the team communicate with the project’s strategic partners. He has experience in personnel management for more than 7 years.
Alexandra Fefelova: designer
Illustrator with valuable professional experience. Alexandra specializes in branding and graphic business support. She has a wide range of skills: generating ideas, creating concepts, strategies, presentations, and project management. Every business should have its own unique name and face that will attract attention and increase sales and demand. In Virtual Park, she develops illustrations for game models and landscapes!
Ruslan Sadovnikov: General Counsel
Provides legal advice related to the development of the project, drawing up the necessary documents and registration rights. He has 20 years of experience in creating legal structures in offshore and offshore jurisdictions, cross-border transactions, intellectual property, real estate and other legal support for local and international companies.
Alexey Gagarin: Media Consultant
Project Promotion Specialist in the Media! With over 12 years experience in this field! VR Park holds the position of key partner-manager.
Bakhodur Majitov: web developer
Web programming specialist, active participant in the VR Park project. He worked at a large IT company Rosight. He has a lot of experience developing web resources for at least 7 years. Co-founder of the DoublePrint design and print studio.
Alena Kachan: Application Designer
Multidisciplinary designer specializing in mobile applications (IOS and Android), with experience in developing educational platforms
Evgeny Saratovtsev: DevOps
Engineer DevOps engineer with more than 6 years of experience in financial and banking projects. Key experience for supporting high availability and active incident monitoring.
Ksenia Oleinik: Multimedia Designer
Interdisciplinary specialist, development of prototypes Сinema 4D and AutoDesk Fusion. Visualization of interiors and commercial premises, selection of materials and implementation of ideas!
Aydar Salimov: 3D graphic designer
3D graphic designer and illustrator
- design of the world of virtual reality;
- design of printed products;
- character design;
- illustration of articles on sites;
- icon design on sites;
- modeling of characters, packages and various interior items;
Experience from 16 years!
CONSULTANTS
Dmitri Tereomenko
Legionnaire of the Ukrainian national volleyball team. Silver medalist of the Universiade in Gwangju 2015
Anton Simutov
Entrepreneur, restaurateur,
Kirill Granev: CEO
Managing Partner of the Custodian Foundation. Monoreto Pte LTD CEO. Kirill is the leader of the Virtual Park project and believes in the popularization of VR / AR technologies. Entrepreneur. An expert in blockchain technology and management of tokens.
German Molchanov: CCO
Entrepreneur 2015 according to the Russian Economic University. Plekhanov. Herman is the director of strategic development for the Virtual Park.
Katarina Stabredova: PR Director
Katarina is an expert in the field of PR and marketing projects in Europe, Russia and the CIS countries. Prior to entering the ICO market, she worked with the largest cosmetic brands and Russian pop stars. The organizer of the Russian fashion days. She knows this market from the inside and, thanks to many years of experience, copes with any task.
Andrei Vinnikov: Frontend Developer
Lead interface developer with experience in creating high-load systems. Data Protection and Cloud Expert.
Yuri Lavrousen : Full Stack Developer
An interdisciplinary cloud application developer with experience in developing educational platforms.
Dmitry Turovets : Promotional Consultant
Project promotion specialist, an active participant in the Virtual Park project. Participant of the largest media projects on PR campaigns: quests of Russian Railways, Metro, Mediainform and Claustrophobia. He has valuable experience in brand promotion for over 5 years. In VR Park, he is a strategic planner.
Andrei Gillich: UX / UI Developer
The developer of modern UX / UI interfaces specializing in three-dimensional graphics for virtual spaces and games! He has been working in this field for more than 10 years. In the Virtual Park holds the position of a graphic designer.
Mikhail Gerasimov: technical consultant
IT specialist who organizes commissioning works with active virtual spaces with more than 8 years of experience! From the earliest times, he witnessed the development of the virtual reality industry in Russia. He is one of the first technical engineers to promote this line of business.
Alena Ivanova: Editor-in-
Chief Editor - in-Chief, an expert in working with social networks for more than 5 years, speaks excellent English. Alena is involved in the VR / AR technology industry, as she is confident that this direction will be actively developed over the next 10 years.
Oksana Tovstoles: Partner Manager
The main manager of our project. Processes all relevant documentation and helps the team communicate with the project’s strategic partners. He has experience in personnel management for more than 7 years.
Alexandra Fefelova: designer
Illustrator with valuable professional experience. Alexandra specializes in branding and graphic business support. She has a wide range of skills: generating ideas, creating concepts, strategies, presentations, and project management. Every business should have its own unique name and face that will attract attention and increase sales and demand. In Virtual Park, she develops illustrations for game models and landscapes!
Ruslan Sadovnikov: General Counsel
Provides legal advice related to the development of the project, drawing up the necessary documents and registration rights. He has 20 years of experience in creating legal structures in offshore and offshore jurisdictions, cross-border transactions, intellectual property, real estate and other legal support for local and international companies.
Alexey Gagarin: Media Consultant
Project Promotion Specialist in the Media! With over 12 years experience in this field! VR Park holds the position of key partner-manager.
Bakhodur Majitov: web developer
Web programming specialist, active participant in the VR Park project. He worked at a large IT company Rosight. He has a lot of experience developing web resources for at least 7 years. Co-founder of the DoublePrint design and print studio.
Alena Kachan: Application Designer
Multidisciplinary designer specializing in mobile applications (IOS and Android), with experience in developing educational platforms
Evgeny Saratovtsev: DevOps
Engineer DevOps engineer with more than 6 years of experience in financial and banking projects. Key experience for supporting high availability and active incident monitoring.
Ksenia Oleinik: Multimedia Designer
Interdisciplinary specialist, development of prototypes Сinema 4D and AutoDesk Fusion. Visualization of interiors and commercial premises, selection of materials and implementation of ideas!
Aydar Salimov: 3D graphic designer
3D graphic designer and illustrator
- design of the world of virtual reality;
- design of printed products;
- character design;
- illustration of articles on sites;
- icon design on sites;
- modeling of characters, packages and various interior items;
Experience from 16 years!
CONSULTANTS
Dmitri Tereomenko
Legionnaire of the Ukrainian national volleyball team. Silver medalist of the Universiade in Gwangju 2015
Anton Simutov
Entrepreneur, restaurateur,
partners
For more information:
* WEBSITE | https://virtualpark.io/
* WHITEPAPER | https://virtualpark.io/docs/whitepaper_vr_eng.pdf
* ANN | https://bitcointalk.org/index.php?topic=5085689
* Telegram | https://t.me/vrpark_ico
* BUNT TELEGRAM | https://t.me/virtualparkbounty
* FACEBOOK | https://www.facebook.com/Virtual-Park-233800747526548/
* Twitter | https://twitter.com/VRPARKICO
AUTHOR MY PROFILE LINK: https://bitcointalk.org/index.php?action=profile;u=1953438
* WEBSITE | https://virtualpark.io/
* WHITEPAPER | https://virtualpark.io/docs/whitepaper_vr_eng.pdf
* ANN | https://bitcointalk.org/index.php?topic=5085689
* Telegram | https://t.me/vrpark_ico
* BUNT TELEGRAM | https://t.me/virtualparkbounty
* FACEBOOK | https://www.facebook.com/Virtual-Park-233800747526548/
* Twitter | https://twitter.com/VRPARKICO
AUTHOR MY PROFILE LINK: https://bitcointalk.org/index.php?action=profile;u=1953438
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